fruit bowl

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fruit bowl

Postby kpan » Sun Feb 14, 2010 7:41 pm

kpan Sun Feb 14, 2010 7:41 pm
A quick test. Model from 3drender.com, regrouped in modo, exported to Octane where a few simple materials were added.
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octane_fruit.PNG
Win7 x64 | GTX460 | Quad 2.66 GHz | 6 GB
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Re: fruit bowl

Postby Sam » Sun Feb 14, 2010 7:48 pm

Sam Sun Feb 14, 2010 7:48 pm
Nice, I got all the 3Drender scenes they are very good
The background need a little bit more subdivision, we see the polygons

Its hard to make textures for fruits ;) Good luck
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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Re: fruit bowl

Postby kpan » Mon Feb 15, 2010 4:59 pm

kpan Mon Feb 15, 2010 4:59 pm
Yeah that background is strange. It renders okay in modo. Possibly a shading error? I dunno.
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Re: fruit bowl

Postby gpu-renderer » Wed Mar 03, 2010 4:50 am

gpu-renderer Wed Mar 03, 2010 4:50 am
you need a 3d paint program to really work it well. Oranges are a hard one due to the small pits in them. Otherwise they will look plastic.

Otherwise a nice model.
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Re: fruit bowl

Postby zets » Mon Mar 08, 2010 1:07 pm

zets Mon Mar 08, 2010 1:07 pm
A little bit of SSS wouldn't do any harm:) I know, soon...
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