Catching light part 1

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Catching light part 1

Postby enricocerica » Sun Jan 16, 2011 8:38 pm

enricocerica Sun Jan 16, 2011 8:38 pm
Hi,

Back to boring archviz, but you know now, the alternance ;)
So this time I wanted to focus on light trying to get good indoor illumination, well I started with a simple test scene and you know, once I begin to model I can't stop so I came out with a more complex scene based on a restructured old factory concept with mobile walls to reorganize space. More images will come later on.

Comments are welcome, contrast seems ok on my display, duno on yours.
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861.jpg
862.jpg
863.jpg
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865.jpg
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Re: Catching light

Postby Skeletor » Sun Jan 16, 2011 8:47 pm

Skeletor Sun Jan 16, 2011 8:47 pm
Awesome as always! :o Could you put some of your materials on the live DB?
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Re: Catching light

Postby Mateuet » Tue Jan 18, 2011 6:54 am

Mateuet Tue Jan 18, 2011 6:54 am
My favourite scene from all your archviz works. Really really nice. I love the kid's auto.
Beautiful work.
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Re: Catching light

Postby Arhitekt » Tue Jan 18, 2011 9:15 am

Arhitekt Tue Jan 18, 2011 9:15 am
Job well done! I love the first and second picture. Lighting and textures are so live!
Keep up the good work.
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Re: Catching light

Postby mlody47 » Tue Jan 18, 2011 10:33 am

mlody47 Tue Jan 18, 2011 10:33 am
nice images, but boring ;)

Why your only making visualisations??? I know You could go way above this :)
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Re: Catching light

Postby 3rdeye » Tue Jan 18, 2011 12:03 pm

3rdeye Tue Jan 18, 2011 12:03 pm
all the images are beautifully rendered.. !!

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Re: Catching light

Postby FamilyGuy » Tue Jan 18, 2011 12:17 pm

FamilyGuy Tue Jan 18, 2011 12:17 pm
Evermotion likes you ;)
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Re: Catching light

Postby tyrot » Tue Jan 18, 2011 1:35 pm

tyrot Tue Jan 18, 2011 1:35 pm
mlody:)

boring usually is "money" in 3D :)
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Re: Catching light

Postby enricocerica » Tue Jan 18, 2011 5:42 pm

enricocerica Tue Jan 18, 2011 5:42 pm
Thanks for your kind words :)

@skeletor:Most of the textures are not mine, I should check if I can publish material using those textures without any copyright issue, but yeah I may add some material later on

@FamilyGuy:Yep, saw that :)

@Mlody47:Well if you have a look to my site you will see that I not only make visualisations ;) (assuming you mean archviz). Beside that you open a debat and I'll probably make some enemies but indeed making archviz is quite boring and I don't consider myself as an artist when I'm doing such renderings but instead as a techicien, except when they produce emotion which is not easy. But you know inspiration is not always there and that's why I'm sometimes doing archviz. Anyway, as Tyrot said, if you hope to make some money with 3D, boring renders are probably the key, unfortunately art doesn't pay during life ;) and sadly in 3D probably not even after :?
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Re: Catching light

Postby ttaberna » Tue Jan 18, 2011 5:57 pm

ttaberna Tue Jan 18, 2011 5:57 pm
enricocerica wrote:@Mlody47:Well if you have a look to my site you will see that I not only make visualisations ;) (assuming you mean archviz). Beside that you open a debat and I'll probably make some enemies but indeed making archviz is quite boring and I don't consider myself as an artist when I'm doing such renderings but instead as a techicien, except when they produce emotion which is not easy. But you know inspiration is not always there and that's why I'm sometimes doing archviz. Anyway, as Tyrot said, if you hope to make some money with 3D, boring renders are probably the key, unfortunately art doesn't pay during life ;) and sadly in 3D probably not even after :?

I feel same way about the artist thingy I feel more like technician, but I enjoy doing it, it seems not boring to me

BTW, Very cool pix! as always
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