Restaured cloitre
Posted: Sun Jan 03, 2010 1:29 pm
Here are two other shots, I reduced the texture size and succeeded on rendering that scene. Still no spec map to not exceed texture limit.
About 1.4 megasamples/pxl
38 min for the first one and 12 min for the second
About 235000 polygones
HDR lighting
Some postpro to fix contrast and to add chromatic abberragion
About 1.4 megasamples/pxl
38 min for the first one and 12 min for the second
About 235000 polygones
HDR lighting
Some postpro to fix contrast and to add chromatic abberragion