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Restaured cloitre

PostPosted: Sun Jan 03, 2010 1:29 pm
by enricocerica
Here are two other shots, I reduced the texture size and succeeded on rendering that scene. Still no spec map to not exceed texture limit.

About 1.4 megasamples/pxl
38 min for the first one and 12 min for the second
About 235000 polygones

HDR lighting

Some postpro to fix contrast and to add chromatic abberragion

Re: Restaured cloitre

PostPosted: Sun Jan 03, 2010 1:58 pm
by radiance
very cool :)
the lens fx / chromatic abberation makes it look very realistic.
more gallery material.

Radiance

Re: Restaured cloitre

PostPosted: Sun Jan 03, 2010 2:21 pm
by radiance
does the first one have actual glass in the windows ?
that would make it inefficient with the current octane render (no bidir yet) therefore the longer rendertime.

it's still very good though, 38 minutes :)

Radiance

Re: Restaured cloitre

PostPosted: Mon Jan 11, 2010 7:42 am
by pinochio
Nice images. Definitely, more archviz images in the gallery will help at this starting point.