Massimo Righi's Iguana final

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Massimo Righi's Iguana final

Postby radiance » Sat Jan 02, 2010 6:56 pm

radiance Sat Jan 02, 2010 6:56 pm
Hi all,

Here's the iguana model final rendered with octane v0.6alpha.
The model and textures are made by massimo righi: http://www.massimorighi.com/portfolio.htm

statistics:

3032460 triangles (pre-baked displacement)
resolution: 1680x1017
settings: pathtracing, maxdepth = 16
lighting: HDRI map

rendertime: 7 minutes and 13 seconds
speed: approx. 2.12 megasamples/sec
GPU: Geforce GTX260

Radiance
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iguana2.jpg
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Re: Massimo Righi's Iguana final

Postby Isigrim » Sat Jan 02, 2010 7:05 pm

Isigrim Sat Jan 02, 2010 7:05 pm
Brilliant highres rendering.
How long did the rendering take?
Do you have any plans for integrating bumpmapping?
Last edited by Isigrim on Sat Jan 02, 2010 7:07 pm, edited 1 time in total.
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Re: Massimo Righi's Iguana final

Postby radiance » Sat Jan 02, 2010 7:06 pm

radiance Sat Jan 02, 2010 7:06 pm
Isigrim wrote:Brilliant highres rendering.
How long did the rendering take?


7 minutes, 13 secs, i just added the specs to the post :)

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Re: Massimo Righi's Iguana final

Postby enricocerica » Sat Jan 02, 2010 8:33 pm

enricocerica Sat Jan 02, 2010 8:33 pm
Great image, really impressive, I went on the Massimo site and found some brillant and well known images, the one with the parrot impressed me when I saw it for the first time, I think it was on the CGTalk forum.
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Re: Massimo Righi's Iguana final

Postby pinochio » Mon Jan 11, 2010 7:30 am

pinochio Mon Jan 11, 2010 7:30 am
Awesome!! I`m constantly impressed by the render speed!!
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