Quiet place, another one

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Quiet place, another one

Postby enricocerica » Mon Nov 22, 2010 8:45 pm

enricocerica Mon Nov 22, 2010 8:45 pm
Hi,

I'm playing with hdr environment and made another image of my "Quiet place" series, what do you think about lighting ? I checked it on two different monitors, on one it is too redish and on the other a bit too dark :?

Edit:The rendering time was a bit more than 1h in 2000x1200, not bad for such a scene and considering the bad light conditions.
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Re: Quiet place, another one

Postby face » Mon Nov 22, 2010 8:57 pm

face Mon Nov 22, 2010 8:57 pm
I would say, if it should look like a stormy afternoon near the evening, you hit the right lightning.
Seeing on my asus laptop, because some days out from my home.

I love images like that, realy dramatic.
Realy nice work...

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Re: Quiet place, another one

Postby enricocerica » Mon Nov 22, 2010 8:59 pm

enricocerica Mon Nov 22, 2010 8:59 pm
face wrote:I would say, if it should look like a stormy afternoon near the evening, you hit the right lightning.
Seeing on my asus laptop, because some days out from my home.

I love images like that, realy dramatic.
Realy nice work...

face


Thanks Face, yep that's exactely what I wanted to reach.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
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Re: Quiet place, another one

Postby dave62 » Mon Nov 22, 2010 10:06 pm

dave62 Mon Nov 22, 2010 10:06 pm
great lighting/atmosphere -nice image!
whats the poly count and how much mem for tex?
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
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Re: Quiet place, another one

Postby enricocerica » Tue Nov 23, 2010 4:30 pm

enricocerica Tue Nov 23, 2010 4:30 pm
dave62 wrote:great lighting/atmosphere -nice image!
whats the poly count and how much mem for tex?


Thanks dave62, the scene has about 3.6 million polys and the memory used for texture is about 460mb, quite heavy.
The rendering time was a bit more than 1h in 2000x1200, not bad for such a scene and considering the bad light conditions.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
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Re: Quiet place, another one

Postby sam75 » Tue Nov 23, 2010 4:39 pm

sam75 Tue Nov 23, 2010 4:39 pm
very nice except the trees behind the house, more difference in their height would be better i think
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Re: Quiet place, another one

Postby dave62 » Tue Nov 23, 2010 7:33 pm

dave62 Tue Nov 23, 2010 7:33 pm
the boat reminds me on something...
..yes got it:)
http://www.blender.org/features-gallery ... uary-2006/
my mind was blown when i saw it first time.



quote:"..the scene has about 3.6 million polys and the memory used for texture is about 460mb.."
wow :shock:

I got some issues during export from blender because of less mem i think. winXP32/4gb/gtx470-1280mb
scene has ~1mio poly, 130mb tex. mem use ~1gb, during export via 2.54 script mem raise above 2gb and crashs.
Maybe i got add fastetect/3gb option in xp boot env or switch to ubuntu64.

What 3dsoftware and os do you use in this project?
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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Re: Quiet place, another one

Postby enricocerica » Tue Nov 23, 2010 7:45 pm

enricocerica Tue Nov 23, 2010 7:45 pm
dave62 wrote:the boat reminds me on something...
..yes got it:)
http://www.blender.org/features-gallery ... uary-2006/
my mind was blown when i saw it first time.



quote:"..the scene has about 3.6 million polys and the memory used for texture is about 460mb.."
wow :shock:

I got some issues during export from blender because of less mem i think. winXP32/4gb/gtx470-1280mb
scene has ~1mio poly, 130mb tex. mem use ~1gb, during export via 2.54 script mem raise above 2gb and crashs.
Maybe i got add fastetect/3gb option in xp boot env or switch to ubuntu64.

What 3dsoftware and os do you use in this project?


Yep, indeed it's the same boat, quite 5 years ago, I re-textured it completely as at this time I didn't used UV mapping.

It seems that you have only one card, if applicable you should add another cheap one (used 9800) for the UI, this will give you all the mem of your 470 for rendering and yes you should switch to a 64bits OS.

I use Blender (2.49 for now) for all my projects and WinXP 64bits.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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Re: Quiet place, another one

Postby dave62 » Tue Nov 23, 2010 10:32 pm

dave62 Tue Nov 23, 2010 10:32 pm
yes good idea to add another gpu for preview.
i got an old 8600 but i think i got to upgrade my mb (p35neo2 fr)/(psu 550w) to run two gpus..
what do you think how much power do i need for 1xgtx470 +gt8600 +Q6600 +4gb?
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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Re: Quiet place, another one

Postby enricocerica » Wed Nov 24, 2010 5:44 am

enricocerica Wed Nov 24, 2010 5:44 am
dave62 wrote:yes good idea to add another gpu for preview.
i got an old 8600 but i think i got to upgrade my mb (p35neo2 fr)/(psu 550w) to run two gpus..
what do you think how much power do i need for 1xgtx470 +gt8600 +Q6600 +4gb?


No idea, you should check the power used by the gt8600 and add it to your current power supply.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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