Interior with blender plugin

Forums: Interior with blender plugin
Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.

Interior with blender plugin

Postby enricocerica » Sun Jan 12, 2014 5:26 pm

enricocerica Sun Jan 12, 2014 5:26 pm
Hi,

I had a second serious try with the Blender to Octane plugin, this time in an interior environment.
For this exercise I mainly focused on the lighting, playing with emitter planes behind the windows to increase the light entering in the room. I also avoid the usual mix of hdr and sun renders to get the result in one single pass.
I mainly used direct lighting diffuse and a bit of pathtracing, render time was relatively fast, about 30min to 1h in a quite small res of 1200x900 on two gtx580.
All the images were post processed mainly to get a better contrast.

Image

Image

Image

Image

Image

Image

Image

Image

Image
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Licensed Customer
 
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm

Re: Interior with blender plugin

Postby smicha » Sun Jan 12, 2014 6:09 pm

smicha Sun Jan 12, 2014 6:09 pm
Impressive works!
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
User avatar
smicha
Licensed Customer
Licensed Customer
 
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Re: Interior with blender plugin

Postby bepeg4d » Sun Jan 12, 2014 6:21 pm

bepeg4d Sun Jan 12, 2014 6:21 pm
so pleasent, i love the new lighting approach :)
ciao beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 9959
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Re: Interior with blender plugin

Postby Bendbox » Mon Jan 13, 2014 1:52 pm

Bendbox Mon Jan 13, 2014 1:52 pm
I agree, I like your lighting approach too. These images look great, and you've got the perfect amount of bloom as well. Nice texturing job and I really like how a couple of the vertical white wall boards are slightly misplaced on the 7th image down -- little variances like this really add to the realism of the image. These are a pleasure to look at!

I wonder if this lighting approach (emitter planes behind the windows) will yield faster convergence that HDR alone? It would probably depend on the HDR I guess. I've got an interior to do this week, maybe I'll try both lighting approaches and see.
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
User avatar
Bendbox
Licensed Customer
Licensed Customer
 
Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

Re: Interior with blender plugin

Postby Obizzz » Mon Jan 13, 2014 2:37 pm

Obizzz Mon Jan 13, 2014 2:37 pm
Nice work!

I just got Octane (standalone, waiting for modo plugin) and will be start testing some interior renders soon, thanks for the inspiration.
User avatar
Obizzz
Licensed Customer
Licensed Customer
 
Posts: 118
Joined: Mon Jan 06, 2014 11:39 pm
Location: Sweden

Re: Interior with blender plugin

Postby twinchad » Mon Jan 13, 2014 5:47 pm

twinchad Mon Jan 13, 2014 5:47 pm
These are wonderful, my only gripe is about the sliding glass door, it looks like one of the panels is about to fall forward into the room and because of it my eye just keeps getting drawn to it in all the images that have it.
twinchad
 
Posts: 4
Joined: Mon Jan 13, 2014 5:41 pm

Re: Interior with blender plugin

Postby enricocerica » Wed Jan 15, 2014 12:13 pm

enricocerica Wed Jan 15, 2014 12:13 pm
Thanks to everyone,

Bendbox wrote:I wonder if this lighting approach (emitter planes behind the windows) will yield faster convergence that HDR alone? It would probably depend on the HDR I guess. I've got an interior to do this week, maybe I'll try both lighting approaches and see.


Indeed it depends on the HDR but by the way it's very hard to control the lighting entering in a room and coming from an HDR map, increasing the power does not help and using portals doesn't help much. Using such emitter planes helps to control incoming light but may generate some more noisy results.

twinchad wrote:These are wonderful, my only gripe is about the sliding glass door, it looks like one of the panels is about to fall forward into the room and because of it my eye just keeps getting drawn to it in all the images that have it.


Such windows are common maybe it should be less high, 2 meters is ok, this one is maybe a bit higher and probably a bit too open ;)
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Licensed Customer
 
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm

Re: Interior with blender plugin

Postby steveps3 » Wed Jan 15, 2014 12:20 pm

steveps3 Wed Jan 15, 2014 12:20 pm
Excellent work. Perhaps the Blender plugin is worth giving another shot.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
steveps3
Licensed Customer
Licensed Customer
 
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Re: Interior with blender plugin

Postby Amara_09 » Fri Mar 14, 2014 3:07 pm

Amara_09 Fri Mar 14, 2014 3:07 pm
I really enjoyed reading this forum discussion.
Amara_09
 
Posts: 1
Joined: Fri Mar 14, 2014 3:03 pm

Re: Interior with blender plugin

Postby Silverwing » Mon Mar 24, 2014 11:59 am

Silverwing Mon Mar 24, 2014 11:59 am
Great realistic result!
I really like the lighting.
Keep up the good work!

Cheers,
Silverwing
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
User avatar
Silverwing
Licensed Customer
Licensed Customer
 
Posts: 287
Joined: Wed Jun 15, 2011 8:36 pm
Location: Ludwigsburg Germany
Next

Return to M is for Metaverse Gallery


Who is online

Users browsing this forum: No registered users and 32 guests

Thu Apr 25, 2024 9:24 am [ UTC ]