mtk8 (old model)
Posted: Sun Jan 24, 2010 10:33 pm
hi,
here is one of my older projects
scene is 1.4 milion poly (original model was done with hypernurbs in cinema 4d , lowpoly cage was 10k poly)
settings:
-hdri 8000x4000pix
-mindepth 8
-maxdepth 64
-samples 4096 (far to much but just wanted to see difference
-rendered everything to 2048x1024 after 5min quality was good but 40min to finish
-Hotpixels to get rid off white pixels
-downscaled to 1200x600
- color correction in psd
GTX 285 1GB
here is one of my older projects
scene is 1.4 milion poly (original model was done with hypernurbs in cinema 4d , lowpoly cage was 10k poly)
settings:
-hdri 8000x4000pix
-mindepth 8
-maxdepth 64
-samples 4096 (far to much but just wanted to see difference
-rendered everything to 2048x1024 after 5min quality was good but 40min to finish
-Hotpixels to get rid off white pixels
-downscaled to 1200x600
- color correction in psd
GTX 285 1GB