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by n1k » Wed Jan 20, 2010 12:18 am
n1k
Wed Jan 20, 2010 12:18 am
Just a fountain i sculpted earlier and use it to test octane:) Polycount is around 1,040,000 triangles. I was amazed by amount of detials in shadows and light that octane render was able to capture:)
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by PhilBo » Wed Jan 20, 2010 3:22 am
PhilBo
Wed Jan 20, 2010 3:22 am
Yes...it looks nice. Can you comment on the render time?
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by n1k » Wed Jan 20, 2010 10:13 am
n1k
Wed Jan 20, 2010 10:13 am
Tnx:)
I let it reneder all the way up to 16000 samples per pixel ( i know, it's probably an overkill:) ) because of fine details started to appear in shadowed areas as time passed , but already looked quite nice at 1000 samples per pixel. 16k samples render took around 1:30h on 8800gt.
In the past i only used biased renders where occulsion details are not so pronounced and rich in colour...
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by n1k » Wed Jan 20, 2010 11:35 am
n1k
Wed Jan 20, 2010 11:35 am
Some curves adjustments.
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by Phr0stByte » Wed Jan 20, 2010 1:39 pm
Phr0stByte
Wed Jan 20, 2010 1:39 pm
That looks completely awesome! Nice job on the sculpting. 1.5 hours for 16000 s/pp? That is very impressive!
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by n1k » Wed Jan 20, 2010 9:24 pm
n1k
Wed Jan 20, 2010 9:24 pm
Tnx:)
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