daycycle animation test

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daycycle animation test

Postby radiance » Tue Apr 20, 2010 9:44 am

radiance Tue Apr 20, 2010 9:44 am
Hi all,

Here's another test of an animated daylightsystem of one day.
It's morning 8am to evening 9pm during wintertime in europe, rendered in 320 frames in 720p resolution, total rendertime was about an hour.
rendered using directlighting.

I think this will be very handy for architects.

http://www.refractivesoftware.com/terre ... ayanim.mp4 (13MB)

download and play with VLC media player if it does'nt work.

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Re: daycycle animation test

Postby Chris » Tue Apr 20, 2010 10:40 am

Chris Tue Apr 20, 2010 10:40 am
Very nice Radiance. This will indeed be great for us people doing archviz ;)

What about a night time system also? With moon and stars, it would be great for night shots with artificial lightning.

Cheers.

Chris
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Re: daycycle animation test

Postby pixym » Tue Apr 20, 2010 11:14 am

pixym Tue Apr 20, 2010 11:14 am
Why the floor is glossy???
A diffuse material would better do the job.
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Re: daycycle animation test

Postby radiance » Tue Apr 20, 2010 12:02 pm

radiance Tue Apr 20, 2010 12:02 pm
Chris wrote:Very nice Radiance. This will indeed be great for us people doing archviz ;)

What about a night time system also? With moon and stars, it would be great for night shots with artificial lightning.

Cheers.

Chris


there is no physically based night sky model in octane yet...

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Re: daycycle animation test

Postby radiance » Tue Apr 20, 2010 12:02 pm

radiance Tue Apr 20, 2010 12:02 pm
pixym wrote:Why the floor is glossy???
A diffuse material would better do the job.


it's just a test... not meant to be artistically correct.

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Re: daycycle animation test

Postby andrian » Tue Apr 20, 2010 1:21 pm

andrian Tue Apr 20, 2010 1:21 pm
Thats is really good.. and "yet" for the night sky model means that in some point will be YES ?
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Re: daycycle animation test

Postby Chris » Tue Apr 20, 2010 1:39 pm

Chris Tue Apr 20, 2010 1:39 pm
Realistic night scenes can be pretty hard to create so it would be nice to have this as a feature in the future ;)
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Re: daycycle animation test

Postby mlody47 » Tue Apr 20, 2010 1:50 pm

mlody47 Tue Apr 20, 2010 1:50 pm
thats great I think I will have something for that :)
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Re: daycycle animation test

Postby pixym » Tue Apr 20, 2010 2:42 pm

pixym Tue Apr 20, 2010 2:42 pm
radiance wrote:
pixym wrote:Why the floor is glossy???
A diffuse material would better do the job.

it's just a test... not meant to be artistically correct.
Radiance

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