suzanne animation with mblur

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suzanne animation with mblur

Postby radiance » Sun Apr 18, 2010 4:46 pm

radiance Sun Apr 18, 2010 4:46 pm
Hey,

another test, a textured suzanne with a HDR environment map (the popular glacier map)
32 frames at 128 samples per pixel (1024x512). about 8 seconds per frame, about 4 minutes of rendering.
this one has camera motion blur, which i just finished coding.
it's true time sampled motion blur, not post processed. this will also be in beta 2.1 ;P

i looped the 32 frames 8x in blender's sequence editor, to make it loop around 8x.

http://www.refractivesoftware.com/terre ... monkey.mp4 (7.7MB)

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Re: suzanne animation with mblur

Postby mlody47 » Sun Apr 18, 2010 4:49 pm

mlody47 Sun Apr 18, 2010 4:49 pm
: :shock: :shock:

Let me put my dirty hands on it :)
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Re: suzanne animation with mblur

Postby James » Sun Apr 18, 2010 5:04 pm

James Sun Apr 18, 2010 5:04 pm
*Drool*

What parameters will we get to play with for motion blur?
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Re: suzanne animation with mblur

Postby pixym » Sun Apr 18, 2010 5:57 pm

pixym Sun Apr 18, 2010 5:57 pm
Don't you never have rest???
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Re: suzanne animation with mblur

Postby radiance » Sun Apr 18, 2010 6:12 pm

radiance Sun Apr 18, 2010 6:12 pm
James wrote:*Drool*

What parameters will we get to play with for motion blur?


you'll have to wait and see...

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Re: suzanne animation with mblur

Postby buda » Sun Apr 18, 2010 6:46 pm

buda Sun Apr 18, 2010 6:46 pm
Good work. Animation looks great. :)
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Re: suzanne animation with mblur

Postby AJSolik » Sun Apr 18, 2010 9:02 pm

AJSolik Sun Apr 18, 2010 9:02 pm
Looks good, I got dizzy though :shock:
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Re: suzanne animation with mblur

Postby radiance » Sun Apr 18, 2010 9:08 pm

radiance Sun Apr 18, 2010 9:08 pm
yeah, i admit it made me dizzy too ;)

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