Hey,
another test, a textured suzanne with a HDR environment map (the popular glacier map)
32 frames at 128 samples per pixel (1024x512). about 8 seconds per frame, about 4 minutes of rendering.
this one has camera motion blur, which i just finished coding.
it's true time sampled motion blur, not post processed. this will also be in beta 2.1 ;P
i looped the 32 frames 8x in blender's sequence editor, to make it loop around 8x.
http://www.refractivesoftware.com/terre ... monkey.mp4 (7.7MB)
Radiance