Bathroom

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Bathroom

Postby pm3d » Thu Apr 15, 2010 6:36 am

pm3d Thu Apr 15, 2010 6:36 am
first attempt at bump map
Attachments
sink2.png
sink
pm3d design
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Re: Bathroom

Postby radiance » Thu Apr 15, 2010 8:49 am

radiance Thu Apr 15, 2010 8:49 am
it' good but the map is too large, and the amount/power a bit too high imo.
also, the image is quite dark.

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Re: Bathroom

Postby buda » Thu Apr 15, 2010 9:13 am

buda Thu Apr 15, 2010 9:13 am
Hi, I'd fix a few materials. For example the material sinks few re reflects the environment, so you need to add a bit of reflection on it (coating ideal for this). Texture for tile i think is bad. I do not see that the tap of metal. In addition, this model low-poly and very strong Phong effect. Sorry my english. :)
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Re: Bathroom

Postby mlody47 » Thu Apr 15, 2010 9:20 pm

mlody47 Thu Apr 15, 2010 9:20 pm
I found pleasing settings ( for me ) with bumps around this values ( 0.0170 / 0.0200 - 0.2000 ) Maybe this will help
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