Hello, guys.
This image with dot light source and the ground@roughness of 0.0632 is rendered by my GeForce RTX 4090 using Blender Octane Edition v28.10:
This image is limited by 250 spp and is previewed under Blender, at photon tracing but the lack of variable caustics*.
-Rendered view-:
-Solid mode-:
-Screen, render and image settings-:
- Resolution screen: 4000x4000
- Render kernal: path tracing
- Number of samples per pixel: 3 region bars (top, middle and bottom) of 4-million
- Depthes ray: 66 for diffuse and 100 for specular
- Render time: 170 hours and 59 minutes
- Format image: PNG 16-bit
-> PRICE of 1 normal image rendered with free denoised included: US$16 for render FINAL with the full resolution screen.
- if FIRST you have bought *big* image rendered above, get free EXTRA *small* image rendered with 4hours of render time at 1M-spp but I'm sorry for water marks with 1002x602 using OR 2024.1 Alpha 1 standalone <demo>.
-- This price is caused by my electricity cost and by my RTX 4090's lifespan.
-> PRICE of projects available: ORBX and Blender - US$2
If you want more 1 image rendered of 2500x2500 pixels at PMC kernel (october 2016):
---> see - High rainbow using OR v2.25 Standalone - but this has still the price of US$4 due to the electricity cost.
* - Learn - HERE
Best regards.