Spyrogif

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Re: Spyrogif

Postby blobbybarack » Sat Sep 17, 2016 8:45 pm

blobbybarack Sat Sep 17, 2016 8:45 pm
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Re: Spyrogif

Postby Marvez » Mon Sep 19, 2016 2:38 am

Marvez Mon Sep 19, 2016 2:38 am
maybe your best yet !

Super work
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Re: Spyrogif

Postby blobbybarack » Mon Sep 19, 2016 8:11 am

blobbybarack Mon Sep 19, 2016 8:11 am
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Re: Spyrogif

Postby gah5118 » Tue Sep 20, 2016 6:31 pm

gah5118 Tue Sep 20, 2016 6:31 pm
awesome work!

Question: how are you animating the lights? are you animating lit objects and moving the objects or animating the material?

I am working on something and will be trying to figure out how to animate a blinking light.
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Re: Spyrogif

Postby blobbybarack » Fri Sep 23, 2016 10:05 pm

blobbybarack Fri Sep 23, 2016 10:05 pm
Animated object with animated scale and position shader : diffuse with emission .
Nothing more
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Re: Spyrogif

Postby blobbybarack » Sat Oct 01, 2016 11:16 pm

blobbybarack Sat Oct 01, 2016 11:16 pm
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Re: Spyrogif

Postby blobbybarack » Tue Sep 12, 2017 2:13 am

blobbybarack Tue Sep 12, 2017 2:13 am
Some links are broken but and i'm too lazy to edit them all.
Anyway you could find them on http://spyrogif.tumblr.com/
Anyway.
Back to Gif and fun after a complex and crappy year.

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Re: Spyrogif

Postby Builtdown » Tue Sep 12, 2017 6:57 am

Builtdown Tue Sep 12, 2017 6:57 am
Palmtrees and spruces look pretty real!
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Re: Spyrogif

Postby Notiusweb » Mon Sep 18, 2017 3:34 am

Notiusweb Mon Sep 18, 2017 3:34 am
Marbles and castles are ALWAYS a winning combination.
So beautiful...
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Re: Spyrogif

Postby blobbybarack » Thu Oct 05, 2017 2:15 am

blobbybarack Thu Oct 05, 2017 2:15 am
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