Why does this happen? Skin clipping red glow...

Forums: Why does this happen? Skin clipping red glow...
Poser (Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.

Why does this happen? Skin clipping red glow...

Postby Tigersan » Fri Nov 25, 2022 10:18 am

Tigersan Fri Nov 25, 2022 10:18 am
Every time skin clips into itself theres this red glow... I'm guessing its because of subsurface scattering, and displacement map... But it didnt happen on other renderers... wth? I cant pose my models in any artistic way with any artistic contrasty lights setup, without getting this effect... :/
Attachments
skinclipping.png
Software: Poser 11 Pro, Octane Studio 2020.1.5.104, Adobe Suite

Home Rig:
Windows 10 Pro 64
Ryzen 5900x
128GB RAM
2x Nvidia 3090
2x WD Gold 7.68TB U2 NVME

Laptop:
Windows 10 Pro 64
Intel i7 4710HQ
16GB RAM
Nvidia GTX 870m 3GB VRAM
User avatar
Tigersan
Licensed Customer
Licensed Customer
 
Posts: 115
Joined: Sun Aug 09, 2015 12:54 am

Re: Why does this happen? Skin clipping red glow...

Postby Tigersan » Sun Nov 27, 2022 12:36 am

Tigersan Sun Nov 27, 2022 12:36 am
Hmmm this is clearly an error, renderer shouldnt work like this it should ignore clipping... I was hoping for some response, but don't trample over each other to respond...
Software: Poser 11 Pro, Octane Studio 2020.1.5.104, Adobe Suite

Home Rig:
Windows 10 Pro 64
Ryzen 5900x
128GB RAM
2x Nvidia 3090
2x WD Gold 7.68TB U2 NVME

Laptop:
Windows 10 Pro 64
Intel i7 4710HQ
16GB RAM
Nvidia GTX 870m 3GB VRAM
User avatar
Tigersan
Licensed Customer
Licensed Customer
 
Posts: 115
Joined: Sun Aug 09, 2015 12:54 am

Re: Why does this happen? Skin clipping red glow...

Postby face_off » Sun Nov 27, 2022 10:58 am

face_off Sun Nov 27, 2022 10:58 am
I am now sure what you mean by "skin clips into itself". If you have geometry you have inside the figure's body is going to effect subsurface scattering. That's the way it works. I think you need to morph the internal geometry away from the skin. In theory the SSS light should bounce around inside the figure regardless of the material on the surrounding polygons. So the interface between material zones on figures should cause SSS problems - as long as the vertices are welded.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 15473
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Return to Poser


Who is online

Users browsing this forum: No registered users and 7 guests

Tue Apr 16, 2024 9:58 am [ UTC ]