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Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Sun Aug 08, 2021 8:52 am
by Tigersan
The only way i get a slight ray effect is if i use Volume medium and set it to medium radius 100. but then everything behind the window goes grey and dark... Geez is it really this hard
to set up default values for people to get the most good looking result without few days of meddling in weird values?

I'm looking for this kinda efffect, this was rendered on Poser Firefly over 10 years ago...
https://www.dropbox.com/s/cxwud1ctkn9xu ... w.jpg?dl=0

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Tue Aug 10, 2021 8:20 am
by wimvdb
Getting godrays with daylight environment is working, but you would need to crank up the sun power to immense values. Not very useful.

In the image in the link, I got it to work by using a box with a volumetric material and a high powered light emitter outside the window. The box fills the room and the emitter is outside of the box.

https://www.deviantart.com/wimvandebospoort/art/Het-Melkmeisje-765639513

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Tue Aug 10, 2021 11:42 am
by Tigersan
Thank you i didnt even know you could set up the material as volumetric one :) I'm gonna have to test that... You set up the diffuse as volumetric?

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Tue Aug 10, 2021 1:52 pm
by wimvdb
Actually, it was not with volumetric, but with scatter (7 years ago and volumetric did not exist in octane at that time).
Had to look up how i did it and this is the material I used for the box:

borgodray.jpg


This was done with daylight (power 2)

I hope this works for you

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Wed Aug 11, 2021 11:17 am
by Tigersan
I have no idea how you figured that out, but thank you! This is what i was trying to render! :P

wimvdb wrote:Actually, it was not with volumetric, but with scatter (7 years ago and volumetric did not exist in octane at that time).
Had to look up how i did it and this is the material I used for the box:

The attachment borgodray.jpg is no longer available


This was done with daylight (power 2)

I hope this works for you

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Wed Aug 11, 2021 2:20 pm
by wimvdb
Looking good!

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Thu Sep 30, 2021 1:28 pm
by Tigersan
Oh, btw when is vertex motion blur going to be introduced?

Re: Using Octane 2020.1.5 Studio, how to setup volumetric fog?

PostPosted: Thu Sep 30, 2021 11:16 pm
by face_off
Tigersan wrote:Oh, btw when is vertex motion blur going to be introduced?
Not directly to the plugin. For vertex motion blur, export the animation to ORBX via the plugin and render in Octane Standalone.

Thanks

Paul