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OctaneRender 2020 for Poser [OBSOLETE]

PostPosted: Sat Dec 21, 2019 5:24 am
by face_off
This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for Poser TEST and STABLE releases.

SOLUTIONS TO COMMON ISSUES

1) Make sure your NVIDIA drivers are up to date.

2) Make sure you have the latest Poser Service Release installed.

3) Pls read http://poserphysics.blogspot.com.au/2016/03/before-you-submit-octane-support.html prior to posting support issues.

4) Cuda error 999 - failed to load shader code: Multiple definition of 'cpSptStatistics' in 'cuda_teturemode' means that your plugin version is too old for the Nvidia drivers that are installed, so update to the latest version of the plugin.

5) LiveDb materials containing OSL nodes will not load into the plugin correctly. The plugin does not currently support OSL Projection or Texture nodes. Instead, copy these Livedb materials into the clipboard from Octane Standalone and paste them into a NodeGraph material in the plugin.

5) If you get render artifacts at a joint between two Body Parts of a Figure, switch the Figure's Skinning Method to "Poser Unimesh".

Poser Version
Up to Octane 2020.1.5:
- Windows: Poser9/PoserPro2012, Poser10/PoserPro2014 and Poser 11/11 Pro, and Poser 11.2 on Windows XP, Vista, 7 and 8.
- OSX : PoserPro2012, PoserPro2014 and Poser 11/11 Pro 64bit, and Poser 11.2 on MAC OS X 10.9.4 onwards.

Octane 2020.2 onwards:
- Windows: Poser 12 on Windows XP, Vista, 7 and 8.
- OSX : No currently supported

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 452 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.

Network Rendering
For Network Rendering, you must use the Octane slave release from the Octane Standalone installer which matches the exact Octane version of the plugin you are using.

Support Issues
If you have a support issue, pls provide the following information:
- OctaneRender for Plugin version (ie. 2.23.1.56)
- Poser version (Poser -> Help -> About Poser) - list the build number (eg. 9.0.3.23027)
- Operating System (ie. Win XP, Vista, 7, 8)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version

Also have ready a copy of
- octaneplugin.log and cuda.log file from your Poser temp direction (Poser -> Edit -> General Preferences -> Misc tab to find the temp directory), and
- config.xml, which is in C:\Users\[username]\AppData\Roaming\Poser Pro\9 for Poser 9/2012 and C:\Users\[username]\AppData\Roaming\Poser Pro\10 for Poser10/2014.

If you have questions
- Read the latest up-to-date on-line manual
- Read Wim's Poser Plugin User Guide
- Watch the Features Video
- Read the Features Blog Posting
- Watch the Introductory Tutorial
- Watch the Instancing Video
- Watch the HDR Light Studio Video
- Post your question on this forum thread

Download Links

If you save a .PZ3 scene containing any new Octane nodes with the latest version of the plugin and then need to reload that scene into an earlier version of the plugin, you will get an "Error creating pin None as type * for saved item" python error. If this happens, you need to find the materials in the Material tree containing these nodes and rightclick->"Reconvert this Material from Poser".

Current TEST build for Poser 12 (Octane 2020.2.3)


Current STABLE build for Poser 12 (Octane 2020.2)


Last STABLE build for Poser 11 (Octane 2020.1.5)


Release Notes

2020.2.3.108 (12-Apr-2021)
- Compiled with Octane 2020.2.3
- Fixed bug where the HDR Light Studio interface was popping a python error

2020.2.0.106 (9-Feb-2021)
- Fixed python exception when exporting to OCS/ORBX
- Fixed issue where beauty passes were not being displayed correctly

2020.2.0.105 (8-Feb-2021)
- Compiled with Octane 2020.2
- Upgraded to Python3, so requires Poser 12 or later
- Added the following Octane 2020.2 nodes: Null Material, Chaos Texture, Channel Inverter, Channel Merger, Channel Mapper, Channel Picker, Composite Texture
- The following Octane 2020.2 features are implemented: Nested Dielectrics,
- The following Octane 2020.2 features are NOT implemented: OCIO, AOV/compositing nodes, Multi-scatter tools

2020.1.5.104 (24-Sep-2020)
- Fix issue where the Settings screen was not closing correctly

2020.1.5.103 (23-Sep-2020)
- Compiled with Octane 2020.1.5

2020.1.4.103 (31-Jul-2020)
- Compiled with Octane 2020.1.4
- Added support for Poser material textures with a U_Offset and V_Offset

2020.1.0.102 (30-Apr-2020)
- Compiled with Octane 2020.1

2020.1.0.101 (17-Apr-2020)
- Compiled with Octane 2020.1 RC3

2020.1.0.100 (21-Mar-2020)
- Compiled with Octane 2020.1 RC2
- Fixed material conversion issue when Physical Materials with a Displacement map are converted to Octane nodes

2020.1.0.99 (22-Jan-2020)
- Compiled with Octane 2020.1 XB3
- Fixed issue with pasting a material where the "Use Copied" and "Retain Exiting" texture options were working in reverse

2020.1.0.98 (21-Dec-2019)
- Compiled with Octane 2020.1 XB1
- Added Kosek-Wilke Daylight Model
- Added the Hair Material node
- Added the Random Walk medium (NOTE: If you enable Lock Step Length Pins on any of the Mediums, the Volume Shadow Ray Step Length will override the Volume Step Length)
- Octane 2020.1 Quad and Sphere Lights are not yet implemented

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Wed Jan 22, 2020 3:32 am
by face_off
I have updated the installers at the top of this thread with:

2020.1.0.99
- Compiled with Octane 2020.1 XB3
- Fixed issue with pasting a material where the "Use Copied" and "Retain Exiting" texture options were working in reverse

Thanks

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Fri Mar 20, 2020 10:58 pm
by face_off
I have updated the installers at the top of this thread with:

2020.1.0.100
- Compiled with Octane 2020.1 RC2
- Fixed material conversion issue when Physical Materials with a Displacement map are converted to Octane nodes

Thanks

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Fri Apr 17, 2020 3:28 am
by face_off
I have updated the installers at the top of this thread with:

2020.1.0.101
- Compiled with Octane 2020.1 RC3

Thanks

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Sat Apr 18, 2020 11:00 am
by wimvdb
Thanks Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Sat Apr 18, 2020 11:06 am
by wimvdb
I was too quick.
I get teh following popup after installoing:
Error startoing Octanerender for Poser
PoserOctane_studio.dll could not be loaded.

I did however downloaded the enterprise version.
So it looks like the enterprise installer takes the wrong dll

Wim

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Sat Apr 18, 2020 11:49 am
by face_off
wimvdb wrote:I was too quick.
I get teh following popup after installoing:
Error startoing Octanerender for Poser
PoserOctane_studio.dll could not be loaded.

I did however downloaded the enterprise version.
So it looks like the enterprise installer takes the wrong dll

Wim
I updated Poser, and it looks like it wipes the Poser.ini file, so the python compile setting was not set :-( I will redo the installers.

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Sat Apr 18, 2020 12:31 pm
by face_off
I have updated the installers at the top of this thread to correct the issue reported by Wim.

Thanks

Paul

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Sat Apr 18, 2020 12:45 pm
by wimvdb
Every thing working now.
thanks

Wim

Re: OctaneRender 2020 for Poser [TEST and STABLE]

PostPosted: Thu Apr 30, 2020 6:26 am
by face_off
I have updated the installers at the top of this thread with:

2020.1.0.102
- Compiled with Octane 2020.1

Thanks

Paul