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scale texturemaps option - bugged?

PostPosted: Sun Dec 30, 2018 9:02 am
by gsfcreator
Hello,

I'm trying to use the "scale texturemaps" option, and for whatever reason it gets the program stuck every single time. when I say "stuck" - i mean it acts as if some (invisible) window popped up, and wherever I click, I get the annoying sound windows always does when you have a window/pop-up that you need to approve/close etc...anyone bumped into this issue? any solutions?

Re: scale texturemaps option - bugged?

PostPosted: Wed Jan 02, 2019 8:40 pm
by Erick
I couldn't reproduce this.
I loaded a simple sphere, added a texture map (image) into the Diffuse -> RGB Image slot I could scale it happily away with the UV transform [Scale] slider.

Re: scale texturemaps option - bugged?

PostPosted: Thu Jan 03, 2019 6:39 am
by face_off
Can you post a screenshot showing the material and the error you are getting please?

Thanks

Paul

Re: scale texturemaps option - bugged?

PostPosted: Fri Jan 04, 2019 9:23 am
by wimvdb
Sometimes a pop will open up behind an octane window. Usually when you select the plugin window, it will get to the foreground. If not, use Alt-F4 to close the window.
I think it happens when you move the mouse over that other ocrtan window after you select it and just before the actual scale popup window opens.
I occasionally have this happen with the liveDB window as well.