too many polygons?

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too many polygons?

Postby gsfcreator » Fri Jul 06, 2018 5:41 pm

gsfcreator Fri Jul 06, 2018 5:41 pm
Trying to render a scene which contain a large city scape...getting this message:

too many plygons.png


Any workaround, beside rendering in layers and photoshop? I know I can use low-poly models, but i was sure this is such a model.
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Re: too many polygons?

Postby face_off » Sat Jul 07, 2018 12:28 pm

face_off Sat Jul 07, 2018 12:28 pm
Change the maximum polygons in the OctaneDefaults.py file.

Paul
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Re: too many polygons?

Postby gsfcreator » Tue Jul 10, 2018 10:22 am

gsfcreator Tue Jul 10, 2018 10:22 am
face_off wrote:Change the maximum polygons in the OctaneDefaults.py file.

Paul


How? where do I find this file? (for this scene, I rendered in layers and edited in PS, but for future scenes it might be very useful).
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Re: too many polygons?

Postby face_off » Tue Jul 10, 2018 10:50 am

face_off Tue Jul 10, 2018 10:50 am
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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Re: too many polygons?

Postby gsfcreator » Tue Jul 10, 2018 3:31 pm

gsfcreator Tue Jul 10, 2018 3:31 pm
face_off wrote:This is covered in the manual. https://docs.otoy.com/PoserH/PoserPluginManual.htm#Poser/Configuration.htm

Paul


Thanks, paul!!! :)
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