making light shine through objects (diffuse) + SSS for Octan
Posted: Sat Apr 21, 2018 4:54 pm
how do I make light shine through objects (without touching the opacity) In octane?
I'm referring objects like lamp shaders/curtains, or even the human skin. I figured human skin = apply SSS (but I have no idea how to do it in octane, only in poser), and for objects - turning the material into a diffuse material, but I didn't got the results I wanted. tweaking the opacity seems to give some semi-results, but I think I'm missing something:
If you guys can point me out to a tutorial regarding using SSS in octane, my thanks.
I'm referring objects like lamp shaders/curtains, or even the human skin. I figured human skin = apply SSS (but I have no idea how to do it in octane, only in poser), and for objects - turning the material into a diffuse material, but I didn't got the results I wanted. tweaking the opacity seems to give some semi-results, but I think I'm missing something:
If you guys can point me out to a tutorial regarding using SSS in octane, my thanks.