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render the Animating Values texture

PostPosted: Fri Jan 26, 2018 9:02 pm
by Andygraph3D
Is it possible to render the Animating Values texture to dial (opacity from 2 textures) in Octane Render ?
If yes with which version of Octane Render ?

thx
Andy

Re: render the Animating Values texture

PostPosted: Sat Jan 27, 2018 3:32 am
by face_off

Re: render the Animating Values texture

PostPosted: Sat Jan 27, 2018 7:31 am
by Andygraph3D
So .. i have 2 texture (A + B + picture mask) in poser node and linked to morph dial. When morph is "0" i see only texture A, when the morph is "1" i see texture B.
When render it with poser render not have problem, but i want see the same effect with Octane, is it possible ?

Re: render the Animating Values texture

PostPosted: Mon Jan 29, 2018 9:36 pm
by face_off
Andy - did you follow the instructions in the manual? When you say "i see only texture A" what do you mean pls? See it in the Poser preview window, the Poser render or the Octane render? Can you pls provide screenshots when you are describing what is happening so it is clearer.

Thanks

Paul

Re: render the Animating Values texture

PostPosted: Tue Jan 30, 2018 8:36 am
by Andygraph3D
Hi Paul, so this is a example ...

Re: render the Animating Values texture

PostPosted: Tue Jan 30, 2018 8:59 am
by Andygraph3D
i have found the solution.., i need remake the node in octane with "Mix tool" because poser octane plugin not converter the "blender node" ...