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Geometry pieces missing when rendering...

PostPosted: Sun Jul 09, 2017 8:20 pm
by Tigersan
I have encountered issues with some older pieces of architecture, with low resolution meshes.
Just like on the picture i have included, pieces of wall are missing, part of the pavement, and the
geometry isn't lit correctly as you can see on the right side of the picture on the road... Is there
a way to make Octane work properly in this case? Why does poser render it just fine and octane cant?

Re: Geometry pieces missing when rendering...

PostPosted: Mon Aug 07, 2017 2:22 am
by face_off
Try adjusting the Kernel->Ray Epsilon.

Paul

Re: Geometry pieces missing when rendering...

PostPosted: Mon Oct 30, 2017 11:14 pm
by Tigersan
Hmm... that didnt do much... :/

Re: Geometry pieces missing when rendering...

PostPosted: Tue Oct 31, 2017 12:42 am
by face_off
If the Ray Epsilon was not the issue, it could be the normals for the geometry are wrong. Try turning OFF smoothing on the Octane material. You can also display the 3 Normals Render Passes, which might provide an indication of the problem.

Paul

Re: Geometry pieces missing when rendering...

PostPosted: Thu Nov 02, 2017 11:48 am
by samhal
face_off wrote:If the Ray Epsilon was not the issue, it could be the normals for the geometry are wrong. Try turning OFF smoothing on the Octane material. You can also display the 3 Normals Render Passes, which might provide an indication of the problem.

Paul


I agree with this. Matter of fact, I usually turn smoothing off on all flat surfaces. It should clear up the problem you're seeing.