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Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Tue Feb 21, 2017 1:01 am
by face_off
For anyone keen to test the new Octane 3.06 features, below is a test build (Windows only at this stage). Recommended for testing only, not production work.

3.6.0.81 (for testing only)
- Compiled with Octane 3.06 (includes Adaptive Sampling, new Bokeh pins, new Pano Camera DOF pins, new Add/Subtract/Comparison/Triplanar texture nodes, and Normal and Displacement mapping enhancements

LINK REMOVED - see below for new installer link

Paul

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Tue Feb 21, 2017 3:59 pm
by spartan00j
face_off wrote:For anyone keen to test the new Octane 3.06 features, below is a test build (Windows only at this stage). Recommended for testing only, not production work.

3.6.0.81 (for testing only)
- Compiled with Octane 3.06 (includes Adaptive Sampling, new Bokeh pins, new Pano Camera DOF pins, new Add/Subtract/Comparison/Triplanar texture nodes, and Normal and Displacement mapping enhancements

https://render.otoy.com/customerdownloads/plugins/16/c1/29/2e/OctaneRender_for_Poser_3_6_0_81_Win64.exe

Paul

I can't find the Octane 3.06 standalone in the Commercial Product News & Releases (Download here) forum.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Tue Feb 21, 2017 6:22 pm
by Erick
That's going to be interesting, thanks for the update, Paul :D

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Tue Feb 21, 2017 6:25 pm
by Erick
spartan00j wrote:
face_off wrote:For anyone keen to test the new Octane 3.06 features, below is a test build (Windows only at this stage). Recommended for testing only, not production work.

3.6.0.81 (for testing only)
- Compiled with Octane 3.06 (includes Adaptive Sampling, new Bokeh pins, new Pano Camera DOF pins, new Add/Subtract/Comparison/Triplanar texture nodes, and Normal and Displacement mapping enhancements

https://render.otoy.com/customerdownloads/plugins/16/c1/29/2e/OctaneRender_for_Poser_3_6_0_81_Win64.exe

Paul

I can't find the Octane 3.06 standalone in the Commercial Product News & Releases (Download here) forum.


You can find it in the "Development Build Releases" Forum @ viewtopic.php?f=33&t=59552
If that's what you meant.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Fri Feb 24, 2017 5:34 pm
by Erick
After installing and running ver.3_6_0_81_Win64 and running Poser11, I got the following Error:

Also, Octane Renderer doesn't appear in Posers "Render" menu.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Feb 25, 2017 1:26 am
by face_off
Following is a new link for the 3.06 test build of the plugin, which resolves the problem reported above.

https://render.otoy.com/customerdownloads/plugins/d1/59/bb/92/OctaneRender_for_Poser_3_6_0_81_Win64.exe

Paul

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Feb 25, 2017 9:07 am
by Erick
Works perfectly now!
Thanks for the great service, Paul :D

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Feb 25, 2017 12:03 pm
by Erick
Something still doesn't seem quite right here .. or I managed to mess up totally :D
It's just a V4 with a custom skin material (something TonySculptor did a long time ago), a 255/255/255 Texture Environment. power @1. Rendered with the PT kernel. Other kernels give a similar result.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Feb 26, 2017 4:28 am
by wimvdb
I noticed this as well,
In my case it was due to using the redspec shader for the figure. But it could be one node in their setup, which is causing the problem for you too.

The curious thing is that when I export that scene to Octane stand alone, it will render correctly..

When you apply the redspec shader and do a render afterwards, I get a CUDA error as well. This error looks pretty much like the error in the Octane Test build development thread, so I hope that will be resoived in the next build.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Feb 26, 2017 8:33 am
by face_off
I noticed this as well,
In my case it was due to using the redspec shader for the figure. But it could be one node in their setup, which is causing the problem for you too.

The curious thing is that when I export that scene to Octane stand alone, it will render correctly..

When you apply the redspec shader and do a render afterwards, I get a CUDA error as well. This error looks pretty much like the error in the Octane Test build development thread, so I hope that will be resoived in the next build.
Yes - it looks like it might be the color correct or gradient node from the Redspec shaders which are causing this. Otoy said there would be a patch tomorrow, so I will post an updated Poser plugin once that is available and you can see if that fixes the problem.

Paul