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Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Dec 31, 2016 9:51 am
by Erick
Wow, that's impressive!
Thanks for this amazing update.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Dec 31, 2016 3:31 pm
by p3taoctane
Well done indeed.

That is a wonderful feature!!!

I look forward to the OSX version of the same. Thanks for all the hard work

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sat Dec 31, 2016 4:40 pm
by spartan00j
Paul,

Great work man.

I have a question. Are you going to add a XYZ trans feature to the Proxy setting? So we will be able to move it around in poser plugin,
Instead of having to go back into octane stand alone software to adjust.
Also scaling would be nice.

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Jan 01, 2017 9:37 am
by Erick
After having set the right import size for the vdb file in OR, I was able to have it rendered in the right way through the plug-in.
Marvellous work, Paul. Thanks again :D

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Mon Jan 02, 2017 11:08 pm
by face_off
I have a question. Are you going to add a XYZ trans feature to the Proxy setting? So we will be able to move it around in poser plugin,
Doing this would require a lot of internal changes to the plugin - so it's not something that I can do in the short-term.

just to let you know you can't skip frames to render out animation with the Proxy.
It seems you have to start rendering at frame 1. If you start at frame 2 the proxy animation will not start.
This is potentially due to the way the plugin sets up the animation timeline in Octane. I may or may not be able to resolve this easily. I will take a look.

Paul

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Jan 08, 2017 1:06 pm
by wimvdb
The proxy renders great. See attacjed image.

However - except for HDR, nothing else renders (no meshes), not from old scenes not using the proxy at all.
I had to revert back too 3.4.4.79 to be able to render normally again
Looking at the octanelog, i have the impression that the objectlayerID is not set properly

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Jan 08, 2017 9:23 pm
by face_off
Thanks Wim - I had this problem early in the development of the release, but subsequently fixed it, but there must be another situation where it is occurring. Do you have a simple scene with cubes or spheres which you could send me that reproduces this issue pls?

Thanks

Paul

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Sun Jan 08, 2017 10:39 pm
by wimvdb
Thanks Paui,
I sent you en email with a link to the scene file

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Tue Jan 17, 2017 11:23 am
by face_off
I have updated the installers at the top of this thread with:

3.5.3.80
- Compiled with Octane 3.05.3
- EXPERIMENTAL: Added "Proxy" option to the Node Type combobox of meshes. Select Proxy, and then you can load an ORBX or OCS file to render in place of the Figure/Prop. The OCS/ORBX file MUST HAVE A GEOMETRY OUT node (with the geometry you want to render connected to it) in the scene. If you tick the Animation->Camera Motion Blur checkbox, the timeline inside the OCS/ORBX will be updated each frame when rendering the animation, so animations inside the OCS/ORBX file will render. You can use this feature to add VDB files into your scene. The Proxy will always for placed in the centre of the scene, so to transform it you need to place a Placement node in the OCS/ORBX connected to the Geometry Out, which you can use to scale, rotate and transform the proxy.

This release also fixed Wim's issue posted above.

Thanks

Paul

Re: OctaneRender 3 for Poser (Windows/OSX) [TEST and STABLE]

PostPosted: Wed Jan 18, 2017 4:02 am
by wimvdb
Thanks Paul,
it did fix my issue