When Octane will handle Python ?

Forums: When Octane will handle Python ?
Poser (Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Forum rules
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.

Re: When Octane will handle Python ?

Postby fallen21 » Sat Mar 01, 2014 9:58 pm

fallen21 Sat Mar 01, 2014 9:58 pm
Here's with nodes opened:

Image
fallen21
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Fri Nov 23, 2012 5:36 pm

Re: When Octane will handle Python ?

Postby face_off » Sun Mar 02, 2014 12:56 am

face_off Sun Mar 02, 2014 12:56 am
Hi Fallen21

Thanks for posting the screen layout.

Without actually having the tattoo package, it is hard to give an exact setup for your situation. And it depends what skin shader you are using. But for example, if using my original SSS skin shader (from my blog), it would look like the attached.

But again, I stress, if you don't have the Octane node experience to set this up correctly, you are much much better off using a tattoo set that is already on the skin texturemaps (rather than merged in Poser nodes).

Paul
Attachments
tattoo setup.png
tattoo setup.png (9.73 KiB) Viewed 581 times
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke, DAZ Studio
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 14037
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Re: When Octane will handle Python ?

Postby fallen21 » Sat Mar 08, 2014 2:10 pm

fallen21 Sat Mar 08, 2014 2:10 pm
Awesome! Work perfectly, any difference with different part of the skin, thanks Paul.

A quick preview (samples 478):
Attachments
TattooOct.jpg
fallen21
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Fri Nov 23, 2012 5:36 pm
Previous

Return to Poser


Who is online

Users browsing this forum: No registered users and 1 guest

Fri Jul 03, 2020 7:07 pm [ UTC ]