by face_off » Thu Sep 19, 2013 8:23 am
face_off
Thu Sep 19, 2013 8:23 am
Animating just a single parameter for a specific Poser material node will be much more complex to implement than my suggestion above. Each new animation frame could wipe all Octane materials, triggering all materials to be reconverted from Octane. This is a relative simple enhancement to implement, so if it addresses your requirements - I suggest going with that. Material conversion however does not take into account the "blend" node in Poser, so perhaps you have more complex requirements?
Paul