OctaneRender® for Poser beta MAC - build 1.17a [OBSOLETE]

Forums: OctaneRender® for Poser beta MAC - build 1.17a [OBSOLETE]
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OctaneRender® for Poser beta MAC - build 1.17a [OBSOLETE]

Postby face_off » Mon Jun 10, 2013 11:48 am

face_off Mon Jun 10, 2013 11:48 am
This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for Poser, build 1.17a (TEST RELEASE). This version is compiled against Octane 1.17, so see the requirements for that build regarding compatibility with your video card.

This version runs on Poser9/PoserPro2012 and Poser10/PoserPro2014, on Macintosh OS X Lion & Mountain Lion. It does NOT run on Snow Leopard or earlier.

Installation
For the moment, the installer is a ZIP file. Paste the Runtime from the ZIP over the Runtime of the Poser/Poser Pro application. Select "Keep Newer" when pasting.

If you have a support issue, pls provide the following information:
- Operating System (ie. Mac OS X Mountain Lion)
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- Poser version (Poser -> Help -> About Poser) - list the build number (eg. 9.0.3.23027)
- OctaneRender for Plugin version (ie. X.XXa)
- Also have ready a copy of the octaneplugin.log and cuda.log file from your Poser temp direction (Poser -> Edit -> General Preferences -> Misc tab to find the temp directory)

Change Log from release 1.16a
- Compiled against Octane 1.17
- Material Picker added (available from the Viewport buttons)
- Fixed issue where Poser would crash on exit if exiting whilst the plugin Setup window was still open
- Fixed formatting issues with float and int edit boxes in the lower node edit box
- All other changes as per the Windows version

Differences between the MAC and WINDOWS version
- You cannot rightclick the Progressive save button to open the progressive save folder
- Uses the standard Mac color picker rather than an "advanced" color picker

If you have questions....
- Read the latest up-to-date on-line manual
- Read the PDF manual (supplied with the ZIP installer)
- Read the FAQ
- Watch the Features Video
- Read the Features Blog Posting
- Watch the Introductory Tutorial
- Check the Facebook Page
- Post your question on this forum thread

Troubleshooting
N/A

Limitations
Refer to the on-line manual

Download the plugin HERE

Paul
Last edited by face_off on Mon Jul 15, 2013 4:59 am, edited 1 time in total.
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby Witpapier » Mon Jun 10, 2013 2:10 pm

Witpapier Mon Jun 10, 2013 2:10 pm
WOW thanx Paul. :)
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby badmilk69 » Mon Jun 10, 2013 8:32 pm

badmilk69 Mon Jun 10, 2013 8:32 pm
Sorry, im using windows 7 not OSX.

Thank Paul, im using poser 2014 now, if I select GI mode using Directlighting kernel i get this error:


Traceback (most recent call last):
File "C:\Program Files\Smith Micro\Poser Pro 2012\Runtime\Python\addons\OctaneRender for Poser\SetupForm.py", line 2135, in EventTreeSelection
File "C:\Program Files\Smith Micro\Poser Pro 2012\Runtime\Python\addons\OctaneRender for Poser\Node.py", line 1168, in CreateNodeEditControls
NameError: global name 'GIModes' is not defined
i7 2600, 16 GB RAM, 2x Evga 670 SC 4gb, dual boot win7/osxML, 2 SSDs, 3 HDs.
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby face_off » Mon Jun 10, 2013 10:44 pm

face_off Mon Jun 10, 2013 10:44 pm
I have refreshed the installer linked at the top of this thread to fix the following issue:

1.17a4
- Rectify python exception when selecting GI Mode

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby face_off » Sat Jun 15, 2013 1:10 am

face_off Sat Jun 15, 2013 1:10 am
I have refreshed the installer at the top of this thread. It contains an important bug fix (third point listed below), so pls download and install.

1.17a5
- Selecting a tree item now correctly selects float and int edit boxes in the node edit box
- Fixed issue where a python exception was raised if PoserPython closed the Setup window prior to the Viewport
- Fixed issue where clicking the new "absorption" node pin "priority" was raising a python exception. This pin is not used and can now not be connected

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby bpzen » Mon Jun 17, 2013 2:45 pm

bpzen Mon Jun 17, 2013 2:45 pm
Hi Paul,

Im using this build and when i try to open view port its telling me i have too many textures, ive got a 4 gig card and its working on the v16 test build. I looked at the default py file and do not see any options to set this anymore.

Ive stripped out a lot of stuff but it looks like its grey scale that is is too high.With 4 gig card is 64 max?

any thoughts?

----------------------
Total Num Texture Maps (rgb) : 78
Total Num Bump/Trans Maps (grayscale) : 88
Total Memory Required for Textures : 1571.7MB (assumes only LDR textures)
----------------------
Finished. Note: 'Num Bump Maps' excludes bump maps that were counted in the Texture/Trans Maps count
-------------------------------------------------------------------------------

Win 7 64bit, Titan 6 Gig and GTX770 4Gig, Intel 3.75GHZ, 24Gig RAM, Poser 2014 patched
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby face_off » Tue Jun 18, 2013 9:32 am

face_off Tue Jun 18, 2013 9:32 am
Im using this build and when i try to open view port its telling me i have too many textures, ive got a 4 gig card and its working on the v16 test build. I looked at the default py file and do not see any options to set this anymore.

Ive stripped out a lot of stuff but it looks like its grey scale that is is too high.With 4 gig card is 64 max?


Are you using the Mac build or Windows? This thread is for the Mac version.

The max texturefiles is now set in the configuration window (click Settings in the plugin). For the 600 series cards you have a limit of 68 grayscale (B&W) maps. You have a limit of 144 color maps, so simply change some of the bump maps in the scene from "floatimage" to "image" (so they are counted as color instead of grayscale).

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: OctaneRender® for Poser beta MAC - build 1.17a [TEST]

Postby face_off » Wed Jun 19, 2013 1:52 am

face_off Wed Jun 19, 2013 1:52 am
I have refreshed the installer at the top of this thread. It contains the following changes:

1.17a6
- If the configuration file (config.xml) becomes corrupt, the plugin will automatically re-create it and give a warning message
- Re-enabled minimizing the Settings window (Windows only, does not work on the Mac)
- Fixed issue where focus picking the Viewport was not saving the focal depth to the Poser scene
- Fixed issue where clicking the "Refresh" button whilst the render was paused was not refreshing the Viewport correctly
- Added "Expert Mode" in the Configuration screen to turn off all confirmation messages when editing in the Materials tab. Also turns off the "No Rendertarget settings were found for this scene." message when starting the plugin

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
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