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Texture limits

PostPosted: Fri May 31, 2013 1:05 pm
by bpzen
I am getting a message from the plugin, using 1.16

"Total number of textures exceeds the limits for Octane Plugin set up"

This render has no issues or errors running 1.13, I changed the defualt.py file to accommodate the 4 gig card i have and selected that card , high priority, apply

Is there another place I should be looking to set this up the material count is

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Total Num Texture Maps (rgb) : 37
Total Num Bump/Trans Maps (grayscale) : 33
Total Memory Required for Textures : 1031.0MB (assumes only LDR textures)
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Re: Texture limits

PostPosted: Fri May 31, 2013 10:32 pm
by KleanZlate
Click 'Setup' under the Settings tab. There you can select 600 series under 'Video Card'

Re: Texture limits

PostPosted: Fri May 31, 2013 11:57 pm
by face_off
I will change the warning message to make it more clear that you can set your card limits in the Setup screen to:

'The total number of textures exceeds the limit set in plugin Setup. Click the Setup button on the Settings tab if you need to specify different texture limits.'

Paul