Hi,
everything was going pretty good on the new beta. Now just after I set everything up for a RENDER it started to render what looks like a super close up -- ALL THE SAME FRAME.
Ok I think I figured it out - the camera somehow shifted and was outside the model, staring cu at the wall. I'm sure most people have seen this 3d problem. But WHAT did I hit to shift it -- right at render time? I'm now fooling with the SCALE control, which showed me the problem. but what default should scale be on?
UPDATE : still having problems. The scale control i think is sticking now, and causing frames to stick, on a part of the zoom, rather than the smooth zoom I programmed.
thanks
[[ PS ---While I remember it, can the max samples please default to something small like 22? I keep re-setting it to that to set up a scene. the huge default number always hangs everything. thanks!]]
UPDATE2: pressing the little green eyeball doesnt fix this problem,
Poser view shows the scene I want { main camera}
Octane viewport seems to show behind the wall again.
UPDATE3: It seems like the octane camera would be described as physically about 50 feet BEHIND
the poser camera, if that makes sense. { in my scene units}. Is it possible to marry them?