Think I found a possible bug today whilst rendering. If you minimise the render, window and then
come back to it may be a few minutes later. It will reset the render can back to 0 and your render
was start from scratch again . I lost five hours of rendering time today because of it.
You're fine. If you leave the window as it is rendering full-size. But if you minimise it. This is where the bug seems to to start.
I have two graphics cards gts 450 and gtx 6600TI , the GTX does the main work and the 450 just sits in the background so I can do other things
When I checked it out, the "user/AppData/Local/Temp" folder always gets included in Windows' files clean-up sessions, and whenever this log file gets deleted, my Octane license goes away with it. Maybe it would be a good idea to store data in a less volatile location?
face_off wrote:Hi Ken - very good point. I will change this to the Poser "Preferences" folder. The default location for exported materials, and the LiveDB texturemap cache probably need to change too. I will need to release this as 1.02r, since it is such a major change, people will need to understand the specifics of the change.
I understand LiveDB is storing materials used by scenes at a local folder? Is there an option to keep ALL the LiveDB materials local, so we don't have to wait until it downloads them when editing materials? Even though I have cable broadband, I noticed the mouse-over previews still get sluggish because they have to access the materials remotely. I would prefer to access them locally for the sake of performance. How large is this package?
BTW, wouldn't the next version be 1.02t?
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