Video showing the new daylight controller is here.....
http://youtu.be/KiIGvoyt0zk. You will love it!
Changes so far for 1.02q are:
1.02q
- Post processing settings are now saved and re-loaded correctly
- New toggle button added (left of the auto refresh button), which when activated, disabled ALL updates to Octane, meaning the current Octane render will continue with restarting.
- Updated splash screen and header to refrect compilation against Octane 1.02
- Focus pick clicking no longer highlights the camera->focalDepth parameter, meaning scrolling after clicking the focus point will not incorrectly move the slider
- The material tab window now displays a preview of the selected material. This adds a slight delay to item clicking (since the bitmap needs to be generated). The preview appears to be of limited use - so it has only been included for feedback and suggestion as this stage. Set MATERIAL_PREVIEW_SAMPLES in OctaneDefaults.py to disable material previews
- Create Emitter From Lights no longer converts infinite lights (since they now feed the Octane sunlight angle)
- Default daylight model set to 1. Canbe changed but to 0 via the DEFAULT_DAYLIGHT_MODEL parameter in OctaneDefaults.py
- The first infinite light in the Poser scene will now be remained to "Daylight", and if the "environment" pin of the rendertarget is set to the "daylight" node, the sun direction will be picked up from that Poser infinite light
Paul