by Lightray » Fri Dec 21, 2012 6:34 pm
Lightray
Fri Dec 21, 2012 6:34 pm
I'm new to the CGI world, and far from knowledgeable in the subject, but I got comfortable with the way Poser works pretty quickly when I started with it two years ago. When I saw Octane for Poser, I thought it was a perfect marriage. However, like any marriage, it always seems like a good idea at first, until you start living with it. I'm not as excited about it as I was a week ago.
I have issues with the way the lighting works in Octane. I'm not satisfied with the limits of the lighting. Making the lighting profile transfer from Poser to Octane in realtime would be a HUGE boost for this plug in. Lighting models in the plug in leaves me with a headache. Perhaps this is an issue you should address for the updated versions. Lighting a scene in Poser and having the ability to see the lighting effect on the object in realtime in the plug in window, would allow much more flexibility in the workflow. Making emitters out of the Poser lights is less than ideal. The Poser lighting info doesn't transfer, so you need to make the adjustments manually in the plug in, which is just more steps in the process and doesn't give the same results. Color, intensity, and shadows would be good, if they transferred to Octane from Poser directly.
I have been working with this software for over a week now, and I've just upgraded my video card to a GTX650Ti and it improved performance a great deal. But I still have issues with the look of the renders in Octane not looking as good as Keyshot 3.0 renders, which I also use and it does basically the same realtime rendering but it has a very easy interface and the renders look fantastic. However, it's animation interface is not worth the hassle. If I had a software with the animation rendering capability of Octane, and the easy interface of Keyshot, I would be more than pleased.
I find the Octane Render interface to be confusing and less than comfortable.