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My first test in Octane for Poser

PostPosted: Fri Oct 05, 2012 6:01 pm
by areafilm
Hi there! I must say first of all that usually I prefer Import a character in C4D trought Interposer and render it in Octane Standalone.. But this engine inside Poser is a great revelation for all! I believe that it's outstandig and has the same render quality of Standalone.. but more slowly.. the same slowly that I founded in Octane for 3DSmax.. but is normal.. Inside a dry appz is more difficult render to the same speed of a standalone.. But.. the Poser users will be very happy of this engine!!! You have maked a great work..
The engine crashed in my I7 Extreme 12Gb when I have changed Diffuse Map Texture head :(
I would like to have inside a Subscattering octane native material for skin...
We are waiting for Octane for Cinema 4D too!!!! :)
You have a nice day, Mich

Test with pathtracing kernel and a HDRI Map

Re: My first test in Octane for Poser

PostPosted: Sat Oct 06, 2012 11:03 am
by face_off
Hi there - there is a separate forum for the Poser Beta Test - pls post comments there.

Inside a dry appz is more difficult render to the same speed of a standalone..

I thought the same...for a long time...however I think that there are other issues at play, and that there render speed is the same. In the Poser plugin at the moment, the FOV is not calculating correctly, and therefore I beleive the depth of field is changing - which has a big impact of the render speed. This will be fixed in Beta04 of the Poser plugin.

The engine crashed in my I7 Extreme 12Gb when I have changed Diffuse Map Texture head :(
I would like to have inside a Subscattering octane native material for skin...

Yes, I found a bug with the plugin and SSS, which is fixed in Beta04.

Is there some mesh tearing on James hip in your render? (Pls post answer in the Beta test forum :-)

Paul

Re: My first test in Octane for Poser

PostPosted: Mon Oct 08, 2012 8:46 pm
by areafilm
face_off wrote:Hi there - there is a separate forum for the Poser Beta Test - pls post comments there.

Inside a dry appz is more difficult render to the same speed of a standalone..

I thought the same...for a long time...however I think that there are other issues at play, and that there render speed is the same. In the Poser plugin at the moment, the FOV is not calculating correctly, and therefore I beleive the depth of field is changing - which has a big impact of the render speed. This will be fixed in Beta04 of the Poser plugin.

The engine crashed in my I7 Extreme 12Gb when I have changed Diffuse Map Texture head :(
I would like to have inside a Subscattering octane native material for skin...

Yes, I found a bug with the plugin and SSS, which is fixed in Beta04.

Is there some mesh tearing on James hip in your render? (Pls post answer in the Beta test forum :-)

Paul

Yes! thanks