Specular Layer Bug

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Specular Layer Bug

Postby Banti » Thu Jan 21, 2021 11:57 am

Banti Thu Jan 21, 2021 11:57 am
I encountered a bug when I use a specular layer on a specular material (maybe it happens with other materials that use random walk/transmission too, I am not sure). In my case, I use a specular material with random walk medium and a specular layer. The reflection is completely messed up on the "dark" side of the face. When I use the same settings from the layer on the specular material itself there are no problems. In my attached renders I put a light plane on one side of the model. You can see immediatly what is wrong.

Here is the illuminated side:
1013553_side1.png



And here is the "dark" side:
1013554_side2.png




I exported the scene and it does not happen in the newest standalone and no problems there:
standalone.png




I dont know if this problem was already addressed in a later release but I thought I'm gonna post it here anyway.
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Re: Specular Layer Bug

Postby Sorel » Fri Jan 22, 2021 12:21 am

Sorel Fri Jan 22, 2021 12:21 am
I am also experiencing this in the daz plugin.
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