Thanks so much for the log file.
Please try to increase the Out-of-core memory from the Octane>System tab.
If it still crashes please email at
[email protected] or let us know the Nvidia driver installed and your system configs?
Oh boy, where do I start... Out of Core doesn't work at all ever since switching from OC4 to OC2020 (not sure if it's a plugin issue or hardware compatibility issue as I upgraded hardware at the same time). I actually found that turning it down to zero makes the plugin slightly more stable, although that may just be an impression.
My 2x RTX 2080ti are connected via NVLink and OOC VRAM pooling doesn't work either in SLI mode (yes, I know you're supposed to assign "peers" in device settings). The plugin just crashes and reports "out of memory" once it exceeds the VRAM capacity of a single GPU. OOC simply does not work either with system RAM or VRAM (no matter how much OOC Memory you assign; tweaking GPU headroom also seems to make no difference).
Before you ask - NVlink isn't the cause of my issues as I tried disabling it in control panel and even physically removing it. Doesn't change a thing - the plugin is still unstable as hell and OOC doesn't work. My hardware isn't faulty either - only Octane keeps causing trouble, all other software that uses GPU and VRAM is stable.
As for the drivers - I'm currently on v472.39 Studio Driver but I've tried a ton of different versions (both Studio and Game-Ready) and it doesn't make any difference in terms of stability or functionality.
I've honestly given up on this plugin, at least the DAZ version, but can't abandon it yet. If the Blender version is stable, I may keep using Octane once I'm finally ready to kiss DAZ goodbye.