Hey .. trying, once again, to get SSS to work on DAZ Skins.
I tried this a few weeks ago and was actually able to see changes on the skin of a character but after trying on others I'm back to seeing no change .. no matter what I alter on the Scattering node.
So, I'm thinking that whatever model I was working on where this worked must have been using a 'specular' node. It seems scattering works best on that. But my question is .. why doesn't it work on Diffuse? It doesn't seem to work at all. Why does Diffuse have the plugin module for the Scattering node if it simply does nothing?
All I'm trying to do is to get the skin to have some translucency. Not like be seethrough or anything .. but I just want the nose and ears and lips to have that nice SSS effect. I can do this so easily in blender but not in Octane. Can someone please clear up this mystery for me once and for all.
Does Scattering on Diffuse do anything? .. And if it does .. how do you get it to work.
If it doesn't? .. why is it there at all?
And above all else .. how do I get some translucency on my skins?