I am trying to setup for a linear workflow and am following this detailed document for C4D (http://www.aoktar.com/octane/OCTANE%20H ... KFLOW.html) ***NOTE: I am still using Octane plugin for DAZ but this document has provided alot of information that I have not found anywhere else yet***
One of the steps (screenshot Gamma1) indicates to change the gamma for texture's to 1 from 2.2. I am trying to understand what the "Invert" option within the materials does so that I know whether I need to have it off or on when setting textures to 1.
Any guidance is greatly appreciated.