OctaneLive tab->OctaneRender Home Directory->Data->OctaneRender_presets.oczdb.Just a curious question. where is "my presets" saved. what Location?
Paul
Moderator: BK
OctaneLive tab->OctaneRender Home Directory->Data->OctaneRender_presets.oczdb.Just a curious question. where is "my presets" saved. what Location?
rajib wrote:Sorel wrote:
It is strange that disabling denoiser on one of your cards causes the crashing to stop. I have it enabled on both cards and never experience problems. sounds like their might be some weird hardware thing going on still but I'm glad you have at least solved it for yourself.
Not too sure how heavy are your scenes. I managed to crash it today while it was enabled on only 1 GPU. Gave me a out of memory, render failures messages and crashed. I have around 20GB of OOC memory allocated to Octane. After turning off Denoiser for that particular scene from the render settings, the scene rendered without problem.
So looks like it also depends on how heavy or how many elements are in the scene. Anyway, at least I am happy that I am able to get it to work after a couple of months of frustrations...
TRRazor wrote:Just wanted to mention that the just released nVidia driver update 419.35 doesn't break Octane like the other drivers before it did.
So you're safe to update.
If there are future Octane 4 builds, they will still be posted in this thread.
.To use Octane 2018.1, you need to have a Studio or Enterprise subscription license.
If you have bought Octane 4 (i.e you have a perpetual licence) and want to use the latest versions beyond V4, there is a yearly $199 Enterprise AA maintenance fee (per machine) that uses your V4 existing licences with the latest versions (i.e. Octane 2019), including plug-ins, standalone/slaves for that machine. If you don't re-up, then your V4 licences will still be able to activate V4 builds, but not the newer releases.
In the old days when major releases were years apart, we charged $79 for upgrading standalone + one plug-in -and kept raising the price by the same for new purchases. We made V4 free (at our expense) because we didn't want to keep making Octane more expensive with each upgrade . Now with at least 3 major version upgrades a year, the annual payment approach is the best way to for us to support the product at this pace and keep costs reasonable for new and recurring users alike.
The codebase is the same, however the Octane 2018.1 version of the plugin has Cryptomatte passes, which Octane 4 does not. The DAZStudio plugin would need a huge amount of reworking to support Vectrons and Volumetric Spotlights, so I don't think they will be added to the plugin in the near future. Vertex Attributes are not supported in DAZStudio, so that is not something that would be added to the DAZStudio plugin. Some of the announced features for Octane 2019.1 (like the layered material) will be added to the DAZStudio plugin (in the Studio/Enterprise version).What exactly distinguishes 2018.1 from 4.02.1.44?
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