larsmidnatt wrote:Daz studio has limitations with plugins not sold on their store...Daz is nice like that. They don't play well with others, so getting anything to work is a major pain with no support from them. And Daz studio is a hot mess of a Frankenstein program too...but that's a different discussion.
OcDS has been on life support since the original developer quit. No new features, just minimal support for new versions of Octane. Without many of the new features that come with said upgrades...We tend to get more stuff removed that used to exist than things added...
I suppose that's true in a fashion, but face_off has been gracious with taking requests on how he might handle new Iray shader combinations and does not always throw his hands in the air.
From a clue elsewhere in this forum, a recent scene which was a mess in Octane suddenly surpassed its native Iray equivalent with ease . . . after I brought in the Octane Universal material on a lark. Just drag and drop from an export made in the stand-alone to the Node Editor in Daz's plugin and things were fun again.
It feels as if we need a wiki or FAQ somewhere that people can just add in their own discoveries and tricks to make the plugin less challenging from all the Iray-isms that are thrown its way. One place to search on "Diffuse Overlay" when you can't recall the trick to making it work, for example.
On the flip side, I've tried and just can't enjoy Iray fully . . . especially given that Octane is sitting right next to it.
So, while I came from first using Octane in Poser and its tighter integration has certainly been missed . . . the Daz plugin is tantalizingly capable - I just want more
.
Maybe if MDL is at least partially supported one day, we'll see the Daz plugin suddenly inherit the semblance of easier integration from at least the translation aspect.
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