The Octane Thin Lens camera is tightly integrated into the DAZStudio Octane plugin, so swapping it out for the Octane Panoramic camera is unfortunately not as simple as passing Octane a variable. Implementing the new camera type is on the long-term "todo" list.I also would be very interested in 360 renders. I understand that adding a new camera type would be difficult, but why can't we use an existing field that Daz uses to accomplish the same function? I ray can create 360 renders if under camera / lens / Lens Distortion Type / you choose Spherical .
I'm guessing if you pass that variable to octane, you should be able to accomplish what we're looking for?
Paul