Genesis 8 & eyelashes

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Genesis 8 & eyelashes

Postby phoebuskalista » Sat Jun 24, 2017 4:08 pm

phoebuskalista Sat Jun 24, 2017 4:08 pm
Hey Guys,

I am wondering how to fix this issue with Genesis 8 and the new eyelashing system.
As you can see there is a white basis which looks like an eyeliner at first...but it is the basis of the eyelashes.
Any ideas how to get this fixed ?

Thanks for your insight :)

Best regards;

PK
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Screenshot 2017-06-24 17.56.08.png
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Re: Genesis 8 & eyelashes

Postby TRRazor » Sat Jun 24, 2017 7:56 pm

TRRazor Sat Jun 24, 2017 7:56 pm
Any ideas how to get this fixed ?

The problem is, that with the new EyeMoisture coming with the Eyelashes figure, you now have two materials called "EyeMoisture" in the scene. This apparently causes a hiccup during the material conversion.

Grab this update for the OCDs plug-in here, that should fix it: https://render.otoy.com/customerdownloa ... _Win64.exe
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Re: Genesis 8 & eyelashes

Postby phoebuskalista » Sun Jun 25, 2017 1:25 pm

phoebuskalista Sun Jun 25, 2017 1:25 pm
Thanks :)

But I am running a later version :
3.6.5.33

If I disable the "Try to map to GeoGraft..." in preferences...it does fix the issue but I don't know if it has other side effects if it's not enabled...
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Re: Genesis 8 & eyelashes

Postby TRRazor » Mon Jun 26, 2017 4:44 am

TRRazor Mon Jun 26, 2017 4:44 am
If I see this correctly, there seems to be a version numbering issue.
The link I posted above was posted after the version you're running on, at least if I can recall correctly.

I'm running the above mentioned one and I can leave the Geo Graft option in the Preferences enabled and still not have the issue with the eyelashes.
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Re: Genesis 8 & eyelashes

Postby face_off » Fri Jun 30, 2017 1:01 am

face_off Fri Jun 30, 2017 1:01 am
But I am running a later version :
3.6.5.33
Pls use the latest release which I just posted at https://render.otoy.com/forum/viewtopic.php?f=44&t=55214.

Thanks

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