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Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Wed Aug 08, 2018 12:39 am
by face_off
If it isnt you who can offer support for the product i have bought? Who is the right person to speak to?
If you submit a ticket via the "Support" option at the top of this page, OTOY will respond to it.

Paul

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Wed Aug 15, 2018 3:06 am
by Notiusweb
face_off wrote:
When OCDS goes V4, will the conversion of materials be the same for cases of skin, ie a Diffuse + Glossy, or will it be using the new Universal Material?
In the short term it would be the same as currently, but in the long term there might be the option to use the Universal material.

Paul


Hi Paul,
I have been using the Universal Material more and more in standalone, it works pretty well for translating a Daz character too. The thing that is nice is you have the Transmission/Medium + Roughness, Sheen, and Top Coat, so when you put the Daz maps in those slots you can get a much more featured look with skin highlights/reflections. Not exactly sure how it *should* translate, thinking Dual Lobe spec goes in Sheen and then Top Coat goes in Coat, but maybe this is wrong, ...but it looks good! :)

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Sun Sep 09, 2018 4:50 am
by rohandalvi
Hi,

Just curious, when can we expect a version 4 build for Daz.

Regards
Rohan

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Sun Sep 09, 2018 7:38 pm
by itou31
I think that V4 will not be free, so it should not be alpha or beta before release. :roll:

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Mon Sep 10, 2018 2:37 am
by rohandalvi
Version 4 is free for all version 3 users. Otoy already announced this when they launched the first XB1 release of octane 4. I’ve been using the Houdini octane 4 plugin for the past couple of months

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Wed Sep 12, 2018 9:12 am
by itou31
I hope so.

but as Paul said here : https://render.otoy.com/forum/viewtopic.php?f=44&t=66055#p333949
he is not sure for OcDS V4 plugin

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Fri Sep 14, 2018 3:36 am
by rohandalvi
That statement is specifically for the New Free tier that will be launched when Octane 4 is out of Beta. That will have standalone and a few plugins. Otoy hasn’t announced which plugins will be available with the free version.

OCTANE 4 will have 3 license models.

1. Free up to 2 GPUs and some plugins bundled with that. ( not sure which ones)
2. Subscription 20 GPU limit . (All plugins bundled in that)
3. Enterprise 200 GPU limit. ( all old paying customers with permanent license will be on the enterprise version.)

Also octane 4 is a free upgrade for all existing customers this includes the plugins.

I’m not asking about that.

I just want to know when the octane 4 for Daz plug-in will be released since all the other softwares already have a plugin available. Even if it is a paid upgrade, I’m fine with that too. I just need an ETA.

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Fri Sep 14, 2018 3:50 am
by face_off
I just want to know when the octane 4 for Daz plug-in will be released since all the other softwares already have a plugin available. Even if it is a paid upgrade, I’m fine with that too. I just need an ETA.
Once Octane 4 is released (ie. out of the Release Candidate stage), the DAZStudio plugin for Octane 4 will be available.

Paul

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Fri Sep 14, 2018 12:01 pm
by itou31
Thanks Rohandalvi and Paul, it's clear for me now.

Re: OctaneRender 3 for DAZ Studio [TEST and STABLE]

PostPosted: Fri Sep 28, 2018 10:32 pm
by Notiusweb
For me it's going to be free.
I have the Octane VIP Premium Extra Plus Daz Membership OCDS Plugin.

You guys don't have? :?