Getting Garibaldi Hair to Render: Troubleshooting

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Getting Garibaldi Hair to Render: Troubleshooting

Postby wlebrun » Thu May 30, 2013 6:09 am

wlebrun Thu May 30, 2013 6:09 am
Went through the process of adding very long hair with the Garibaldi plugin and wondered how to get the hair to show. Will be up all night on this one.

Im not sure but maybe a transparency setting needs to be ticked.

Not sure if it works in some sort of invert manner, maybe it needs a certain shader or what not.
Posted a pic and was a simple render attempt of loading Model and adding hair then trying to render. :mrgreen: [attachmen
5-30-2013 2-04-58 AM.png
Screen shot when finished rendering
t=1]5-30-2013 1-44-26 AM.png[/attachment]

Windows 8

1 gpu

Macbook pro 2012

16GB RAM
Attachments
5-30-2013 1-44-26 AM.png
Screen shot while rendering
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Re: Getting Garibaldi Hair to Render: Troubleshooting

Postby linvanchene » Thu May 30, 2013 7:55 am

linvanchene Thu May 30, 2013 7:55 am
edited and removed by user
Last edited by linvanchene on Sat Sep 06, 2014 11:58 pm, edited 3 times in total.
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Re: Getting Garibaldi Hair to Render: Troubleshooting

Postby orion_uk » Thu May 30, 2013 11:31 am

orion_uk Thu May 30, 2013 11:31 am
As far as I gathered from other posts you should have some kind of option in the Garibaldi plugin settings to transform the hair into an .obj object.


Hi, linvanchene is right on this..

Image

Select FILE-EXPORT.OBJ and save it to your project folder. The in Ds, IMPORT the OBJ and texture/map it in Octane Render plugin as any other mesh/prop/character.

:)
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Re: Getting Garibaldi Hair to Render: Troubleshooting

Postby wlebrun » Thu May 30, 2013 8:02 pm

wlebrun Thu May 30, 2013 8:02 pm
Wow thank you all i will look into this ASAP
Version 3 of Poser 3.3.4.77/ Daz 3.3.4.25/ 3DS Max 3.03.4 - 4.20 octane plugins
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