OcDS FIRST RENDERS - FIRST PRIDE :) post here...

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OcDS FIRST RENDERS - FIRST PRIDE :) post here...

Postby t_3 » Fri Mar 29, 2013 3:49 am

t_3 Fri Mar 29, 2013 3:49 am
.
.
.
if you like what you just made, and also like to show it - don't hold back and post some images...
The obvious is that which is never seen until someone expresses it simply

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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby ericg » Fri Mar 29, 2013 4:21 am

ericg Fri Mar 29, 2013 4:21 am
Ok, here you go. Primarily a skin test.

Small artifacts on the forehead but Rendered with HDR lighting 2.8 power to 2000 in 3:32 on GTX 660.
Attachments
FirstRender.png
First Render
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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby t_3 » Fri Mar 29, 2013 4:28 am

t_3 Fri Mar 29, 2013 4:28 am
oO wow! :D



ps: to get rid of the artifacts you need to lower the rayepsilon value a tad - and pls note: the daz slider only shows 4 digits after the dot, but this specific value can be as low as 0.000001 - will replace it by a single text-edit box in the next update...

[edit]: i mean wow! this looks fantastic; great skin, and the facial hair looks extremely realistic - how did you do it?
The obvious is that which is never seen until someone expresses it simply

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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby ericg » Fri Mar 29, 2013 4:44 am

ericg Fri Mar 29, 2013 4:44 am
Yep that did it.

Its all with the quality of the texture. To grab this level of detail you need 4K textures.

You can buy them in the Daz3d store. So this is what Octane and your plugin can do right out of the box with a standard high-res texture.
Attachments
FirstRender2.png
Corrected Render
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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby t_3 » Fri Mar 29, 2013 4:49 am

t_3 Fri Mar 29, 2013 4:49 am
ericg wrote:Yep that did it.
_lol_ you just rendered it anew within the time i needed to stare at it a 6th time.

ericg wrote:Its all with the quality of the texture. To grab this level of detail you need 4K textures.

You can buy them in the Daz3d store. So this is what Octane and your plugin can do right out of the box with a standard high-res texture.
can you pls describe what you mean with "out of the box"? these are not just auto mats. i mean, i programmed them, so i should also know their limits?
The obvious is that which is never seen until someone expresses it simply

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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby ericg » Fri Mar 29, 2013 4:59 am

ericg Fri Mar 29, 2013 4:59 am
Go to the Daz Store and buy the skin with a character morphs for m4 (in this case this product is called "Shaw" in the Daz Store).

Apply the skin to the model with morphs (M4 in this case).

Press Render in Octane Plugin. Correct rayepsilon when the developer tells you to.

You have no idea what you have unleashed the world do you?

Here is another one
Attachments
FirstRender3.png
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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby t_3 » Fri Mar 29, 2013 5:08 am

t_3 Fri Mar 29, 2013 5:08 am
ericg wrote:Go to the Daz Store and buy the skin with a character morphs for m4 (in this case this product is called "Shaw" in the Daz Store).

Apply the skin to the model with morphs (M4 in this case).

Press Render in Octane Plugin. Correct rayepsilon when the developer tells you to.

You have no idea what you have unleashed the world do you?

Here is another one
well, i need some sleep now. will rest in piece for sure :)

i was actually in hope that the auto generated mats, which are by no means very complex or in particular tweaked for skin, would give some basic satisfying results for a broader range of stuff, and serve as a starting point for doing much better stuff. these images do indeed exceed these expectations a little bit ;) of course it is to thank octane for being such a great renderer, otherwise it would not be possible, whatever much or not much tweaking involved.

thanks for posting them - makes me really happy :D
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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby ericg » Fri Mar 29, 2013 5:13 am

ericg Fri Mar 29, 2013 5:13 am
Ahhh...The holy grai....automated mats...well I think we are a way off from that.

In the meantime I can get work done 20x times faster with better quality results because of this plug in.

Please remember that.
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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby t_3 » Fri Mar 29, 2013 5:19 am

t_3 Fri Mar 29, 2013 5:19 am
ericg wrote:Ahhh...The holy grai....automated mats...well I think we are a way off from that.
of course. was also never the intention, because knowledge, experience and artistry shall be still needed, not just boring algorithms ;)

ericg wrote:In the meantime I can get work done 20x times faster with better quality results because of this plug in.
Please remember that.
i will remember that, but now i'm finally off :)
The obvious is that which is never seen until someone expresses it simply

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Re: FIRST RENDERS - FIRST PRIDE :) post here...

Postby Tugpsx » Fri Mar 29, 2013 6:06 am

Tugpsx Fri Mar 29, 2013 6:06 am
Great job, ericg. Add back the eyelash and work with the node room and you should continue to produce some awesome work.
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