Banti wrote:BK wrote:Hi Huakiami,
Thank you!! We are currently prioritizing fixing the ORBX export issue.
Here is the list of long-term bugs we plan to work on. Please feel free to add if there are any other known bugs.
Once it is in a stable state we would plan to implement new Octane features
- Items with rigid follow nodes slow down posing and morphing while the octane plugin is active.
- Materials are sometimes not being saved to the DAZStudio scene file - random error, hard to reproduce
issue where C:\Users[username]\OctaneRender\Data\OctaneRender_settings.oczdb becomes corrupt, requiring the user to delete this file
- Reloading a scene and then opening the Viewport, Octane will not start the render. To get around this, you currently need to click Pause and then Continue
- IES problem viewtopic.php?f=44&t=51808&p=264837#p264837
- Fix bug when added new Kernels or Environments via the New button, the new Kernel/Environment does not actually get connected to the Rendertarget
cheers
2 other bugs that come to my mind are:
1) Material templating doesnt work with SSS-maps, glossy-maps and roughness-maps.
2) Strand based hair / dForce Hair doesnt work with Octane
3) The facetting issue with DAZ models when using scattering, but thats more of a general octane problem rather then a plugin specific one
Thanks Banti,
The 1 and 2 sound like new features but happy to double-check.
would you please share a sample scene or steps to replicate the facetting issue?
- Items with rigid follow nodes slow down posing and morphing while the octane plugin is active.
- Materials are sometimes not being saved to the DAZStudio scene file - random error, hard to reproduce
issue where C:\Users[username]\OctaneRender\Data\OctaneRender_settings.oczdb becomes corrupt, requiring the user to delete this file
- Reloading a scene and then opening the Viewport, Octane will not start the render. To get around this, you currently need to click Pause and then Continue
- IES problem viewtopic.php?f=44&t=51808&p=264837#p264837
- Fix bug when added new Kernels or Environments via the New button, the new Kernel/Environment does not actually get connected to the Rendertarget
- Material templating doesnt work with SSS-maps, glossy-maps and roughness-maps.
- Strand based hair / dForce Hair doesnt work with Octane
- The facetting issue with DAZ models when using scattering, but thats more of a general octane problem rather then a plugin specific one
cheers