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Octane 2021 issues after an update

PostPosted: Wed Sep 22, 2021 8:42 am
by lemonade
Hi,
I just updated my Octane to the new version and ran into 2 problems:
1) Texture maps are not displayed correctly in Rhino viewport - Rhino uses roughness maps instead of diffuse textures. Is there an option to select the texture I want to use in the rhino viewport or is this just a current issue?
2) Renders come out different than before (light or colors) - is there any setting I should change by default?

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Re: Octane 2021 issues after an update

PostPosted: Wed Sep 22, 2021 11:57 am
by face_off
Hi - can you please send me the scene that you posted the screenshots above from.

Thanks

Paul

Re: Octane 2021 issues after an update

PostPosted: Wed Sep 22, 2021 6:00 pm
by lemonade
Hi Paul,
Thanks, here's a link to the scene https://we.tl/t-i6cbSAyuPS

Re: Octane 2021 issues after an update

PostPosted: Thu Sep 23, 2021 2:09 am
by face_off
lemonade wrote:Hi Paul,
Thanks, here's a link to the scene https://we.tl/t-i6cbSAyuPS
Thanks - it is missing an IES file and some texturemap files - are you able to provide those please?

Also - can you export the scene to .ORBX and provide that file too please.

Thanks

Paul

Re: Octane 2021 issues after an update

PostPosted: Thu Sep 23, 2021 5:30 pm
by lemonade
Here's a link to the files and textures: https://we.tl/t-vhnguNaMNe

Re: Octane 2021 issues after an update

PostPosted: Fri Sep 24, 2021 12:30 am
by face_off
Set the Kernel->White Light Spectrum to Legacy/Flat to render as per Octane 2020.

Thanks

Paul

Re: Octane 2021 issues after an update

PostPosted: Fri Sep 24, 2021 1:13 am
by face_off
1) Texture maps are not displayed correctly in Rhino viewport - Rhino uses roughness maps instead of diffuse textures. Is there an option to select the texture I want to use in the rhino viewport or is this just a current issue?
This is a plugin bug, and will be fixed in the next release.

Thanks

Paul

Re: Octane 2021 issues after an update

PostPosted: Fri Sep 24, 2021 1:30 am
by elsksa
Hi lemonade,

Additionally to what Paul suggested (which is not a bug but a "new feature"):
face_off wrote:Set the Kernel->White Light Spectrum to Legacy/Flat to render as per Octane 2020.
Thanks
Paul

... it is, simply said, possible to keep this new feature enabled and achieve a similar result to "as before" by using the Camera Imager's White Balance. The same could be done in post via an exported 16-bit linear scene referred OpenEXR, for instance.

Re: Octane 2021 issues after an update

PostPosted: Fri Sep 24, 2021 7:27 am
by lemonade
Great, thanks for your help! :)