Hi Paul,
would it be possible to include a translation slider so fine adjust maps and materials rather than having to guess and type in random nuumbers to try to get the map to sit where you want it.
Maybe there is a better way but thats what Ive been doing. If I load in a background of a wave onto a surface behind a scene of a character and the wave or the beach is too high or too much to one side i tweak it with the translation xyz but iahve to guess and put in number snad its goes all over the place and typing takes a lot of time. A slider would be great.
Also, whats the difference between using the transform or project nodes for getting maps to be the correct size, rotation etc?
Cheers
Tim