texture path problem
Posted: Tue Feb 23, 2021 11:27 pm
Hi Paul,
As you have probably already noticed, I am spending a lot of time now exploring the possibilities of the Node Graph editor, hence the large number of bug reports - sorry ...
This one resulted after I moved the test scene from my desktop to my archive. After opening the scene again after the relocation, I started octane to see what happened.
first I got this error message:
unfortunately unlike the normal octane material without graph editor, I do not get prompted with the possibility to search for the missing maps.
then I opened the graph editor:
As you can see the place where the image file path is supposed to be is completely empty.
All in all this means that the use of my new beloved NodeGraph is very dangerous, since every broken link results in the inability to repair it due to the lack of any usable information.
This is a real showstopper for professional use IMHO.
I guess you remember my constant lamentation about getting an asset manager... while I almost lost hope for this, we need at least the "search for missing texture feature" like in the regular octane material.
best
Andreas
another thing
As you have probably already noticed, I am spending a lot of time now exploring the possibilities of the Node Graph editor, hence the large number of bug reports - sorry ...
This one resulted after I moved the test scene from my desktop to my archive. After opening the scene again after the relocation, I started octane to see what happened.
first I got this error message:
unfortunately unlike the normal octane material without graph editor, I do not get prompted with the possibility to search for the missing maps.
then I opened the graph editor:
As you can see the place where the image file path is supposed to be is completely empty.
All in all this means that the use of my new beloved NodeGraph is very dangerous, since every broken link results in the inability to repair it due to the lack of any usable information.
This is a real showstopper for professional use IMHO.
I guess you remember my constant lamentation about getting an asset manager... while I almost lost hope for this, we need at least the "search for missing texture feature" like in the regular octane material.
best
Andreas
another thing