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Problem with softened edges

PostPosted: Wed Mar 13, 2019 8:23 am
by lemonade
Hi everyone,

I'm new to Octane and I have an issue, that I don't really know how to solve.

I use Rhino's edge softening on my geometry instead of filleting edges, but on the joint of softened object and floor plane there is a hole visible on a render and light comes through it. Similar thing happens when I use rounded edge radius in octane material options.

Did anyone had similar problem and know how to solve it?

Edit:
OK, problem solved - decreasing ray epsilon to 0.0001 did the thing.