Denoiser slows down calculation (doubled render time)
Posted: Wed Nov 07, 2018 12:32 pm
Hi,
I tested a v3 scene at v4 and a frame of my animation needs 24s instead 11s before, if I enable the denoiser. The sampling rate of MSamples/s is nearly halfen during the calculation. What do you think? Is it caused by the GPU setup?
-Micha
I tested a v3 scene at v4 and a frame of my animation needs 24s instead 11s before, if I enable the denoiser. The sampling rate of MSamples/s is nearly halfen during the calculation. What do you think? Is it caused by the GPU setup?
-Micha